THIS GAMENIS MADE IN 7 DAYS. MIGHT NOT BE PERFECT ANYWAY.

"Welcome to the Elysian field, The guest."

You wake up in a weird looking place, it's called "The Elysian field" . And you found a girl named "Daisy"; She's The owner of this place. You might have a wonderful experience here.


    - One route

    - One Ending

    -Namable Main character

    - 10++ CGs

    - 15-30 minutes gameplay.


 This game is not suitable for children. it contains Self-harm , suicide , Violence , Self sabotaging and Depression . Not recommended to sensitive people

discretion is advised .  If you feel uncomfortable during playing the game , Please contact metal hotline in your country . 


mental hotline list : https://blog.opencounseling.com/suicide-hotlines/


Team developer :

directed by : Teacuppo

Story : Teacuppo / SisterLemon7

art : Teacuppo

programing : Teacuppo

music and bgm : impy cat

Thai translation : foolish_soul

https://discord.gg/s6qkCBPjDM


Updated 15 days ago
Published 17 days ago
StatusReleased
PlatformsHTML5, Windows, macOS, Linux
AuthorsTeacuppo, SisterLemon7
GenreVisual Novel
Made withRen'Py
Tags2D, Anime, Atmospheric, Horror, No AI, Psychological Horror, Short, storygame, thai

Download

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Click download now to get access to the following files:

theElysianField-1.0-mac.zip 144 MB
theElysianField-1.0-pc.zip 150 MB

Comments

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(+1)

yay i really liked this one! a highlight was definitely the art, the painterly anime style is really beautiful. i also liked the surreal style of the background, it made the dream sequences seem really ethereal - colourful and innocent but also wrong at the same time.

personally i think the imagery used was very reflective of how the player character views daisy and what happened to her - it’s a distortion of something that was once innocent & it worked to help the game explore its themes

well done!

(+2)

The art is really beautiful! The narrative approach reminded me a bit of Slay the Princess

(+1)

Cool style. That said, I can’t say I really connected with the story. There are many ways to approach depression and suic*de themes in a more subtle and engaging way (for lack of a better word). I feel this game is a bit too direct and leans heavily on the predictable imagery such as the rope, or the dreamish world as a false paradise, or even the 'gray' depressing room. It might seem unique because not many stories attempt to tackle this subject, but the few that do often rely on the same metaphors and symbolism, which ends up feeling somewhat cliché. I don’t mean that to sound overly harsh—the author’s passion is very clear—I just think the overall direction isn’t quite there yet. My review on the game jam will still be very positive as this is clearly one of the best games I've played on the competition so far.

(+2)

Wow! The game was incredibly atmospheric, and the heart-pounding moments resonated powerfully. Please finish the final images and add a Russian translation. I really want to play this game again, but in my native language. I hope you can figure out how to develop it further or make more games like it. Thank you for such creativity, it is amazing!!
Please rate our game, I hope you like it too.^^